![]() ![]() Time Limit matches were invented during the vaudeville days of professional wrestling as a way to stop matches that would last well unto hours, boring the crowd. Another variation is a Time Limit match in which a match is contested until a time limit is reached or a wrestler achieves victory - in the event of the former, a separate method (audience reaction, "judges", or even a rematch) is used to determine the winner. ![]() Some of the most common variations on the singles match is to restrict the possible means for victory: Pin only or Pinfall match where only pinfalls are permitted, Submission match where only submissions are permitted, and so forth. This is known as the "Champion's advantage" and is usually explained by saying the challenger "must beat" the champion. Often storylines with heel champions may attempt to protect their title reign by forcing disqualifications or countouts. In matches where championships are on the line, the champion typically retains the title in a disqualification or countout finish (even if the champion loses the match) - Total Nonstop Action Wrestling is a notable exception. In Japanese puroresu, the ten-count is usually extended to a count of twenty, but the same rules apply to a count out. Some consider countout, where a wrestler leaves the ring and does not return in the ring after a ten-count, a form of disqualification. The standard wrestling match (or One Fall Match) involves two wrestlers attempting to win the match through either pinfall, submission, disqualification, or countout. 12.18 2/3 Lightube Log Cabin death match.12.10 Clockwork Orange House of Fun match. ![]()
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